Counter-Strike: Fire Flux Esports vs PRIVATE (BO3) - CyberClash Playoffs
{name} : cotes en direct
Map Handicap: PRIV (-1.5) vs Fire Flux Esports (+1.5)
- PRIVATE50%
- Fire Flux Esports50%
Volume $17.3K · Liquidity —
Match Winner
- Fire Flux Esports25%
- PRIVATE76%
Volume $1.2K · Liquidity $1.2K
O/U 2.5 Games
- Over43%
- Under57%
Volume $39.2 · Liquidity $11.8
Map 1 Winner
- Fire Flux Esports46%
- PRIVATE55%
Volume $39 · Liquidity $12.5
Map 2 Winner
- Fire Flux Esports42%
- PRIVATE59%
Volume — · Liquidity $277.1
Map 1 Rounds Handicap: PRIVATE (-3.5) vs Fire Flux Esports (+3.5)
- PRIVATE50%
- Fire Flux Esports51%
Volume — · Liquidity $0.6
Map 3 Rounds Handicap: PRIVATE (-3.5) vs Fire Flux Esports (+3.5)
- PRIVATE50%
- Fire Flux Esports51%
Volume — · Liquidity $0.6
Map 2 Rounds Handicap: PRIVATE (-3.5) vs Fire Flux Esports (+3.5)
- PRIVATE50%
- Fire Flux Esports51%
Volume — · Liquidity $0.6
Map 3 Total Rounds: Over/Under 21.5
- Over50%
- Under50%
Volume — · Liquidity —
Map 2 Total Rounds: Over/Under 21.5
- Over50%
- Under50%
Volume — · Liquidity —
Map 1 Total Rounds: Over/Under 21.5
- Over50%
- Under50%
Volume — · Liquidity —
Règles de résolution
This market refers to the Counter-Strike Quarterfinal 2 match between Fire Flux Esports and PRIVATE in the CyberClash Playoffs, initially scheduled for October 29, 2026 at 9:00 AM ET. This market will resolve to "Fire Flux Esports" if Fire Flux Esports win the match against PRIVATE. This market will resolve to "PRIVATE" if PRIVATE win the match against Fire Flux Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 12, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 29, 2026 at 9:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from However, if has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Comment interpréter ces cotes
Chaque prix varie de 0 à 1 dollar et peut être interprété comme la probabilité que le marché attribue à une issue : 0,62 dollar correspond à environ 62 %. Les prix évoluent à chaque transaction : ils reflètent donc une estimation collective, et non une garantie. Avant de négocier, consultez les règles de résolution ci-dessus, vérifiez le volume des échanges et la liquidité, et ne risquez que l’argent que vous pouvez vous permettre de perdre.
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