Dota 2: Zenith vs Cloud Rising (BO3) - DreamLeague China Open Qualifier 1 Playoffs
Markets
Match Winner
- Zenith100%
- Cloud Rising0%
Volume $5K · Liquidity $28.2K
Game 1 Winner
Closed- Zenith100%
- Cloud Rising0%
Volume $3.8K · Liquidity $0
Game 2 Winner
- Zenith100%
- Cloud Rising0%
Volume $1K · Liquidity $9.7K
Any Player Ultra Kill
- Yes0%
- No100%
Volume $7.7 · Liquidity $434.9
Game Handicap: CR (-1.5) vs Zenith (+1.5)
- Cloud Rising0%
- Zenith100%
Volume — · Liquidity $1.9K
Ends in Daytime
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Both Teams Beat Roshan
- Yes0%
- No100%
Volume — · Liquidity $441.1
Both Teams Destroy Barracks
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Any Player Ultra Kill
- Yes0%
- No100%
Volume — · Liquidity $491.6
Both Teams Beat Roshan
- Yes34%
- No67%
Volume — · Liquidity $1.7
Both Teams Destroy Barracks
- Yes31%
- No69%
Volume — · Liquidity $1.9
Any Player Ultra Kill
- Yes29%
- No71%
Volume — · Liquidity $2.1
Any Player Rampage
- Yes26%
- No74%
Volume — · Liquidity $2.4
O/U 2.5 Games
- Over0%
- Under100%
Volume — · Liquidity $1.8K
Any Player Rampage
- Yes0%
- No100%
Volume — · Liquidity $441.1
Ends in Daytime
- Yes100%
- No0%
Volume — · Liquidity $491.6
Both Teams Beat Roshan
- Yes0%
- No100%
Volume — · Liquidity $491.6
Both Teams Destroy Barracks
- Yes0%
- No100%
Volume — · Liquidity $491.6
Any Player Rampage
- Yes0%
- No100%
Volume — · Liquidity $491.6
Ends in Daytime
- Yes50%
- No50%
Volume — · Liquidity —
Resolution rules
This market refers to the Dota 2 Semifinal 2 match between Zenith and Cloud Rising in the DreamLeague China Open Qualifier 1 Playoffs, initially scheduled for October 10, 2026 at 2:00 AM ET. This market will resolve to "Zenith" if Zenith win the match against Cloud Rising. This market will resolve to "Cloud Rising" if Cloud Rising win the match against Zenith. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 24, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 10, 2026 at 2:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from However, if has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
How to read these odds
Each price runs from $0 to $1 and can be read as the probability the market assigns to an outcome: $0.62 means roughly 62%. Prices move with every trade, so they are a crowd estimate, not a guarantee. Before trading, check the resolution rules above, the volume and the liquidity, and only risk money you can afford to lose.
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