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Rainbow Six Siege: FURIA Esports vs Fluxo W7M (BO3) - Challenger League Playoffs

{name}: πιθανότητες σε πραγματικό χρόνο

  • Match Winner

    • FURIA Esports73%
    • Fluxo W7M28%

    Volume $21.1K · Liquidity $543.8

  • Game 1 Winner

    • FURIA Esports51%
    • Fluxo W7M49%

    Volume — · Liquidity $1.1

  • Game 2 Winner

    • FURIA Esports50%
    • Fluxo W7M50%

    Volume — · Liquidity —

  • O/U 2.5 Games

    • Over50%
    • Under50%

    Volume — · Liquidity —

  • Game Handicap: FURIA (-1.5) vs Fluxo W7M (+1.5)

    • FURIA Esports50%
    • Fluxo W7M50%

    Volume — · Liquidity —

Κανόνες καθορισμού του αποτελέσματος

This market refers to the Rainbow Six Siege Semifinal 1 match between FURIA Esports and Fluxo W7M in the Challenger League Playoffs, initially scheduled for October 24, 2026 at 12:00 PM ET. This market will resolve to "FURIA Esports" if FURIA Esports win the match against Fluxo W7M. This market will resolve to "Fluxo W7M" if Fluxo W7M win the match against FURIA Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 7, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 24, 2026 at 12:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from However, if has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

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