Counter-Strike: BASEMENT BOYS vs Eternal Fire (BO3) - DraculaN Playoffs
{name}: πιθανότητες σε πραγματικό χρόνο
Match Winner
- BASEMENT BOYS22%
- Eternal Fire78%
Volume $24.2K · Liquidity $21.7K
Map Handicap: EF (-1.5) vs BASEMENT BOYS (+1.5)
- Eternal Fire52%
- BASEMENT BOYS49%
Volume $9.8K · Liquidity $4.2K
O/U 2.5 Games
- Over38%
- Under63%
Volume $1.7K · Liquidity $6.7K
Map 1 Winner
- BASEMENT BOYS32%
- Eternal Fire68%
Volume $261 · Liquidity $4.3K
Map 2 Winner
- BASEMENT BOYS27%
- Eternal Fire74%
Volume $255.8 · Liquidity $5.5K
Map 1 Rounds Handicap: Eternal Fire (-3.5) vs BASEMENT BOYS (+3.5)
- Eternal Fire50%
- BASEMENT BOYS50%
Volume — · Liquidity $1.9
Map 1 Total Rounds: Over/Under 21.5
- Over30%
- Under70%
Volume — · Liquidity $867.4
Map 2 Rounds Handicap: Eternal Fire (-3.5) vs BASEMENT BOYS (+3.5)
- Eternal Fire50%
- BASEMENT BOYS50%
Volume — · Liquidity $1.9
Map 2 Total Rounds: Over/Under 21.5
- Over30%
- Under70%
Volume — · Liquidity $867.9
Map 3 Rounds Handicap: Eternal Fire (-3.5) vs BASEMENT BOYS (+3.5)
- Eternal Fire50%
- BASEMENT BOYS50%
Volume — · Liquidity $1.9
Map 3 Total Rounds: Over/Under 21.5
- Over50%
- Under50%
Volume — · Liquidity $1.9
Κανόνες καθορισμού του αποτελέσματος
This market refers to the Counter-Strike Upper bracket quarterfinal 3 match between BASEMENT BOYS and Eternal Fire in the DraculaN Playoffs, initially scheduled for October 21, 2026 at 7:00 AM ET. This market will resolve to "BASEMENT BOYS" if BASEMENT BOYS win the match against Eternal Fire. This market will resolve to "Eternal Fire" if Eternal Fire win the match against BASEMENT BOYS. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 4, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 21, 2026 at 7:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from However, if has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
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Εργαλεία υπολογισμού πιθανοτήτων · Γλωσσάρι · Δωρεάν μαθήματα
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