LoL: Karmine Corp vs MVK Esports (BO5) - Worlds Play-In
{name}: aktuelle Wahrscheinlichkeiten
Match Winner
- Karmine Corp88%
- MVK Esports13%
Volume $23.4K · Liquidity $253.6K
Game Handicap: KC (-1.5) vs MVK Esports (+1.5)
- Karmine Corp74%
- MVK Esports27%
Volume $15K · Liquidity $85.5K
Game 1 Winner
- Karmine Corp76%
- MVK Esports25%
Volume $11.7K · Liquidity $35.7K
Game 4 Winner
- Karmine Corp65%
- MVK Esports36%
Volume $4.6K · Liquidity $8.9K
Game Handicap: KC (-2.5) vs MVK Esports (+2.5)
- Karmine Corp44%
- MVK Esports56%
Volume $2.3K · Liquidity $44.2K
O/U 3.5 Games
- Over55%
- Under46%
Volume $2.3K · Liquidity $26.2K
O/U 4.5 Games
- Over20%
- Under80%
Volume $5 · Liquidity $18K
Any Player Quadra Kill
- Yes50%
- No50%
Volume — · Liquidity —
Any Player Penta Kill
- Yes50%
- No50%
Volume — · Liquidity —
Any Player Quadra Kill
- Yes50%
- No50%
Volume — · Liquidity —
Any Player Penta Kill
- Yes50%
- No50%
Volume — · Liquidity —
Both Teams Slay a Dragon
- Yes50%
- No50%
Volume — · Liquidity $1.9
Game 3 Winner
- Karmine Corp75%
- MVK Esports26%
Volume — · Liquidity $34K
Any Player Quadra Kill
- Yes50%
- No50%
Volume — · Liquidity —
Both Teams Slay a Dragon
- Yes50%
- No50%
Volume — · Liquidity $1.9
Both Teams Destroy Inhibitors
- Yes50%
- No50%
Volume — · Liquidity $1.9
Any Player Quadra Kill
- Yes50%
- No50%
Volume — · Liquidity —
Any Player Penta Kill
- Yes50%
- No50%
Volume — · Liquidity —
Any Player Quadra Kill
- Yes50%
- No50%
Volume — · Liquidity —
Both Teams Destroy Inhibitors
- Yes50%
- No50%
Volume — · Liquidity $1.9
Total Kills Over/Under 27.5 in Game 1?
- Over48%
- Under52%
Volume — · Liquidity $12.2K
Total Kills Over/Under 27.5 in Game 3?
- Over48%
- Under53%
Volume — · Liquidity $10.5K
Total Kills Over/Under 24.5 in Game 2?
- Over60%
- Under40%
Volume — · Liquidity $2.4K
Total Kills Over/Under 24.5 in Game 4?
- Over56%
- Under45%
Volume — · Liquidity $5.3K
Both Teams Slay a Dragon
- Yes50%
- No50%
Volume — · Liquidity $1.9
Game 2 Winner
- Karmine Corp75%
- MVK Esports26%
Volume — · Liquidity $34.5K
Both Teams Slay Baron Nashor
- Yes50%
- No50%
Volume — · Liquidity $1.9
Both Teams Destroy Inhibitors
- Yes50%
- No50%
Volume — · Liquidity $1.9
Any Player Penta Kill
- Yes50%
- No50%
Volume — · Liquidity —
Both Teams Slay Baron Nashor
- Yes50%
- No50%
Volume — · Liquidity $1.9
Both Teams Slay a Dragon
- Yes50%
- No50%
Volume — · Liquidity $1.9
Both Teams Destroy Inhibitors
- Yes50%
- No50%
Volume — · Liquidity $1.9
Both Teams Slay Baron Nashor
- Yes50%
- No50%
Volume — · Liquidity $1.9
Total Kills Over/Under 27.5 in Game 2?
- Over48%
- Under52%
Volume — · Liquidity $11.1K
Total Kills Over/Under 27.5 in Game 4?
- Over48%
- Under53%
Volume — · Liquidity $13.1K
Total Kills Over/Under 24.5 in Game 1?
- Over61%
- Under40%
Volume — · Liquidity $1.7K
Total Kills Over/Under 24.5 in Game 3?
- Over60%
- Under40%
Volume — · Liquidity $2.4K
Both Teams Slay a Dragon
- Yes50%
- No50%
Volume — · Liquidity $1.9
Both Teams Destroy Inhibitors
- Yes50%
- No50%
Volume — · Liquidity $1.9
Any Player Penta Kill
- Yes50%
- No50%
Volume — · Liquidity —
Both Teams Slay Baron Nashor
- Yes50%
- No50%
Volume — · Liquidity $1.9
Both Teams Slay Baron Nashor
- Yes50%
- No50%
Volume — · Liquidity $1.9
Regeln zur Ergebnisfeststellung
This market refers to the LoL Grand Final match between Karmine Corp and MVK Esports in the Worlds Play-In, initially scheduled for October 18, 2026 at 2:00 PM ET. This market will resolve to "Karmine Corp" if Karmine Corp win the match against MVK Esports. This market will resolve to "MVK Esports" if MVK Esports win the match against Karmine Corp. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 1, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 18, 2026 at 2:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from However, if has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
So liest du diese Wahrscheinlichkeiten
Jeder Preis liegt zwischen 0 und 1 US-Dollar und lässt sich als die Wahrscheinlichkeit interpretieren, die der Markt einem Ergebnis zuschreibt: 0,62 US-Dollar entsprechen etwa 62 %. Die Preise ändern sich mit jedem Handel. Sie spiegeln also die gemeinsame Einschätzung der Marktteilnehmer wider und sind keine Garantie. Prüfe vor dem Handel die oben genannten Regeln zur Ergebnisfeststellung, das Handelsvolumen und die Liquidität. Riskiere nur Geld, dessen Verlust du dir leisten kannst.
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