Dota 2: Xipto Esports vs InterActive Philippines (BO3) - DreamLeague Southeast Asia Closed Qualifier Playoffs
{name}: aktuelle Wahrscheinlichkeiten
Game 1 Winner
Closed- Xipto Esports0%
- InterActive Philippines100%
Volume $110K · Liquidity —
Game 2 Winner
- Xipto Esports0%
- InterActive Philippines100%
Volume $39.1K · Liquidity $204.8K
Match Winner
- Xipto Esports0%
- InterActive Philippines100%
Volume $18.8K · Liquidity $145.8K
O/U 2.5 Games
- Over0%
- Under100%
Volume $482.5 · Liquidity $1.8K
Game Handicap: XE (-1.5) vs InterActive Philippines (+1.5)
- Xipto Esports0%
- InterActive Philippines100%
Volume $40 · Liquidity $1.5K
Total Kills Over/Under 60.5 in Game 2?
- Over10%
- Under91%
Volume — · Liquidity $170
Total Kills Over/Under 55.5 in Game 1?
Closed- Over0%
- Under100%
Volume — · Liquidity $0
Total Kills Over/Under 55.5 in Game 2?
- Over10%
- Under91%
Volume — · Liquidity $170
Total Kills Over/Under 60.5 in Game 1?
Closed- Over0%
- Under100%
Volume — · Liquidity $0
Ends in Daytime
Closed- Yes100%
- No0%
Volume — · Liquidity $0
Both Teams Beat Roshan
- Yes91%
- No10%
Volume — · Liquidity $124.6
Both Teams Destroy Barracks
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Any Player Ultra Kill
- Yes10%
- No91%
Volume — · Liquidity $123.6
Any Player Rampage
- Yes10%
- No91%
Volume — · Liquidity $123.6
Ends in Daytime
- Yes10%
- No91%
Volume — · Liquidity $170
Both Teams Beat Roshan
- Yes50%
- No50%
Volume — · Liquidity —
Both Teams Destroy Barracks
- Yes10%
- No91%
Volume — · Liquidity $170
Any Player Ultra Kill
- Yes50%
- No50%
Volume — · Liquidity —
Any Player Rampage
- Yes50%
- No50%
Volume — · Liquidity —
Ends in Daytime
- Yes50%
- No50%
Volume — · Liquidity —
Both Teams Beat Roshan
- Yes50%
- No50%
Volume — · Liquidity —
Both Teams Destroy Barracks
- Yes50%
- No50%
Volume — · Liquidity —
Any Player Ultra Kill
- Yes50%
- No50%
Volume — · Liquidity —
Any Player Rampage
- Yes50%
- No50%
Volume — · Liquidity —
Regeln zur Ergebnisfeststellung
This market refers to the Dota 2 Upper bracket quarterfinal 3 match between Xipto Esports and InterActive Philippines in the DreamLeague Southeast Asia Closed Qualifier Playoffs, initially scheduled for October 15, 2026 at 4:00 AM ET. This market will resolve to "Xipto Esports" if Xipto Esports win the match against InterActive Philippines. This market will resolve to "InterActive Philippines" if InterActive Philippines win the match against Xipto Esports. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 29, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 15, 2026 at 4:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from However, if has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
So liest du diese Wahrscheinlichkeiten
Jeder Preis liegt zwischen 0 und 1 US-Dollar und lässt sich als die Wahrscheinlichkeit interpretieren, die der Markt einem Ergebnis zuschreibt: 0,62 US-Dollar entsprechen etwa 62 %. Die Preise ändern sich mit jedem Handel. Sie spiegeln also die gemeinsame Einschätzung der Marktteilnehmer wider und sind keine Garantie. Prüfe vor dem Handel die oben genannten Regeln zur Ergebnisfeststellung, das Handelsvolumen und die Liquidität. Riskiere nur Geld, dessen Verlust du dir leisten kannst.
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