Counter-Strike: Eternal Fire vs BC.Game Esports (BO3) - DraculaN Playoffs
{name}: aktuālās varbūtības
Match Winner
- Eternal Fire100%
- BC.Game Esports0%
Volume $458.4K · Liquidity $173.3K
Map 2 Winner
Closed- Eternal Fire100%
- BC.Game Esports0%
Volume $83.5K · Liquidity —
Map 1 Winner
Closed- Eternal Fire0%
- BC.Game Esports100%
Volume $26.2K · Liquidity —
Map Handicap: BCG (-1.5) vs Eternal Fire (+1.5)
- BC.Game Esports0%
- Eternal Fire100%
Volume $4.4K · Liquidity $16.9K
Map 1 Total Rounds: Over/Under 21.5
Closed- Over0%
- Under100%
Volume $1.5K · Liquidity —
Map 2 Total Rounds: Over/Under 21.5
Closed- Over100%
- Under0%
Volume $730.9 · Liquidity $0
O/U 2.5 Games
- Over100%
- Under0%
Volume $332.3 · Liquidity $4.4K
Map 3 Total Rounds: Over/Under 21.5
- Over100%
- Under0%
Volume $314.2 · Liquidity $689.5
Map 3 Total Rounds: Over/Under 24.5
- Over100%
- Under0%
Volume $27.7 · Liquidity $394.2
Map 1 Total Rounds: Over/Under 24.5
Closed- Over0%
- Under100%
Volume — · Liquidity $0
Map 1 Rounds Handicap: BC.Game Esports (-3.5) vs Eternal Fire (+3.5)
Closed- BC.Game Esports100%
- Eternal Fire0%
Volume — · Liquidity $0
Map 1 Rounds Handicap: BC.Game Esports (-9.5) vs Eternal Fire (+9.5)
Closed- BC.Game Esports0%
- Eternal Fire100%
Volume — · Liquidity $0
Map 1 Total Rounds: Over/Under 18.5
Closed- Over100%
- Under0%
Volume — · Liquidity $0
Map 1 Rounds Handicap: BC.Game Esports (-6.5) vs Eternal Fire (+6.5)
Closed- BC.Game Esports100%
- Eternal Fire0%
Volume — · Liquidity $0
Map 2 Rounds Handicap: BC.Game Esports (-6.5) vs Eternal Fire (+6.5)
Closed- BC.Game Esports0%
- Eternal Fire100%
Volume — · Liquidity $0
Map 2 Total Rounds: Over/Under 24.5
Closed- Over0%
- Under100%
Volume — · Liquidity $0
Map 2 Rounds Handicap: BC.Game Esports (-3.5) vs Eternal Fire (+3.5)
Closed- BC.Game Esports0%
- Eternal Fire100%
Volume — · Liquidity $0
Map 2 Rounds Handicap: BC.Game Esports (-9.5) vs Eternal Fire (+9.5)
Closed- BC.Game Esports0%
- Eternal Fire100%
Volume — · Liquidity $0
Map 2 Rounds Handicap: Eternal Fire (-3.5) vs BC.Game Esports (+3.5)
Closed- Eternal Fire100%
- BC.Game Esports0%
Volume — · Liquidity $0
Map Handicap: EF (-1.5) vs BC.Game Esports (+1.5)
- Eternal Fire0%
- BC.Game Esports100%
Volume — · Liquidity $2.5K
Map 3 Rounds Handicap: Eternal Fire (-3.5) vs BC.Game Esports (+3.5)
- Eternal Fire0%
- BC.Game Esports100%
Volume — · Liquidity $364.3
Map 3 Rounds Handicap: BC.Game Esports (-6.5) vs Eternal Fire (+6.5)
- BC.Game Esports0%
- Eternal Fire100%
Volume — · Liquidity $364.3
Map 3 Rounds Handicap: BC.Game Esports (-3.5) vs Eternal Fire (+3.5)
- BC.Game Esports0%
- Eternal Fire100%
Volume — · Liquidity $364.3
Map 3 Total Rounds: Over/Under 27.5
- Over100%
- Under0%
Volume — · Liquidity $365.3
Map 3 Total Rounds: Over/Under 33.5
- Over100%
- Under0%
Volume — · Liquidity $365.3
Map 3 Total Rounds: Over/Under 30.5
- Over100%
- Under0%
Volume — · Liquidity $365.3
Map 3 Total Rounds: Over/Under 36.5
- Over0%
- Under100%
Volume — · Liquidity $364.3
Map 3 Total Rounds: Over/Under 42.5
- Over47%
- Under53%
Volume — · Liquidity $23.7
Iznākuma noteikšanas noteikumi
This market refers to the Counter-Strike Upper bracket semifinal 2 match between Eternal Fire and BC.Game Esports in the DraculaN Playoffs, initially scheduled for October 21, 2026 at 1:00 PM ET. This market will resolve to "Eternal Fire" if Eternal Fire win the match against BC.Game Esports. This market will resolve to "BC.Game Esports" if BC.Game Esports win the match against Eternal Fire. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 4, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 21, 2026 at 1:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from However, if has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Kā interpretēt šīs varbūtības
Katra cena ir robežās no 0 līdz 1 ASV dolāram, un to var interpretēt kā varbūtību, ko tirgus piešķir konkrētam iznākumam: 0,62 ASV dolāri nozīmē aptuveni 62%. Cenas mainās ar katru darījumu, tāpēc tās atspoguļo tirgus dalībnieku kopējo vērtējumu, nevis garantiju. Pirms tirdzniecības iepazīsties ar iepriekš norādītajiem iznākuma noteikšanas noteikumiem, pārbaudi tirdzniecības apjomu un likviditāti un riskē tikai ar naudu, ko vari atļauties zaudēt.
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