Valorant: Any Questions Gaming vs World Sports Invictus Gaming (BO3) - VCT Threshold China Week 1
{name}: tikimybės realiuoju laiku
Match Winner
- Any Questions Gaming93%
- World Sports Invictus Gaming8%
Volume $15.4K · Liquidity $12.8K
Map 1 Winner
- Any Questions Gaming100%
- World Sports Invictus Gaming0%
Volume $5.1K · Liquidity $28.9K
Map 2 Winner
- Any Questions Gaming84%
- World Sports Invictus Gaming16%
Volume $502 · Liquidity $1.1K
Map Handicap: AQ (-1.5) vs World Sports Invictus Gaming (+1.5)
- Any Questions Gaming83%
- World Sports Invictus Gaming17%
Volume $10 · Liquidity $53.5
Map 2 Total Rounds: Over/Under 21.5
- Over50%
- Under50%
Volume — · Liquidity —
Map 1 Rounds Handicap: Any Questions Gaming (-3.5) vs World Sports Invictus Gaming (+3.5)
- Any Questions Gaming91%
- World Sports Invictus Gaming10%
Volume — · Liquidity $112.3
Map 2 Rounds Handicap: Any Questions Gaming (-3.5) vs World Sports Invictus Gaming (+3.5)
- Any Questions Gaming50%
- World Sports Invictus Gaming50%
Volume — · Liquidity —
Map 3 Total Rounds: Over/Under 21.5
- Over50%
- Under50%
Volume — · Liquidity —
Map 1 Total Rounds: Over/Under 21.5
- Over93%
- Under8%
Volume — · Liquidity $282.3
Map 3 Rounds Handicap: Any Questions Gaming (-3.5) vs World Sports Invictus Gaming (+3.5)
- Any Questions Gaming50%
- World Sports Invictus Gaming50%
Volume — · Liquidity —
Map 1 Total Rounds: Over/Under 20.5
- Over93%
- Under8%
Volume — · Liquidity $282.3
O/U 2.5 Games
- Over16%
- Under84%
Volume — · Liquidity $128.3
Map 1 Rounds Handicap: Any Questions Gaming (-2.5) vs World Sports Invictus Gaming (+2.5)
- Any Questions Gaming91%
- World Sports Invictus Gaming10%
Volume — · Liquidity $112.3
Map 3 Rounds Handicap: Any Questions Gaming (-2.5) vs World Sports Invictus Gaming (+2.5)
- Any Questions Gaming50%
- World Sports Invictus Gaming50%
Volume — · Liquidity —
Map 2 Total Rounds: Over/Under 20.5
- Over50%
- Under50%
Volume — · Liquidity —
Map 3 Total Rounds: Over/Under 20.5
- Over50%
- Under50%
Volume — · Liquidity —
Map 2 Rounds Handicap: Any Questions Gaming (-2.5) vs World Sports Invictus Gaming (+2.5)
- Any Questions Gaming50%
- World Sports Invictus Gaming50%
Volume — · Liquidity —
Map 2 Rounds Handicap: Any Questions Gaming (-4.5) vs World Sports Invictus Gaming (+4.5)
- Any Questions Gaming50%
- World Sports Invictus Gaming50%
Volume — · Liquidity —
Map 3 Rounds Handicap: Any Questions Gaming (-4.5) vs World Sports Invictus Gaming (+4.5)
- Any Questions Gaming50%
- World Sports Invictus Gaming50%
Volume — · Liquidity —
Baigties nustatymo taisyklės
This market refers to the Valorant Round 1 match between Any Questions Gaming and World Sports Invictus Gaming in the VCT Threshold China Week 1, initially scheduled for October 21, 2026 at 2:00 AM ET. This market will resolve to "Any Questions Gaming" if Any Questions Gaming win the match against World Sports Invictus Gaming. This market will resolve to "World Sports Invictus Gaming" if World Sports Invictus Gaming win the match against Any Questions Gaming. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before November 4, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 21, 2026 at 2:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from However, if has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Kaip suprasti šias tikimybes
Kiekviena kaina svyruoja nuo 0 iki 1 JAV dolerio ir gali būti suprantama kaip rinkos dalyvių numanoma baigties tikimybė: 0,62 JAV dolerio reiškia maždaug 62 %. Kainos kinta su kiekvienu sandoriu, todėl jos atspindi bendrą rinkos dalyvių vertinimą, o ne garantiją. Prieš pradėdami prekiauti, peržiūrėkite aukščiau pateiktas baigties nustatymo taisykles, patikrinkite prekybos apimtį bei likvidumą ir rizikuokite tik tais pinigais, kuriuos galite sau leisti prarasti.
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