LoL: BNK FEARX vs JD Gaming (BO5) - Demacia Cup Global Invitational Playoffs
{name}: reaaliaikaiset todennäköisyydet
Match Winner
Closed- BNK FEARX100%
- JD Gaming0%
Volume $3.4M · Liquidity —
Game 2 Winner
Closed- BNK FEARX0%
- JD Gaming100%
Volume $1.3M · Liquidity —
Game 3 Winner
Closed- BNK FEARX100%
- JD Gaming0%
Volume $1.2M · Liquidity —
Game 1 Winner
Closed- BNK FEARX100%
- JD Gaming0%
Volume $1.1M · Liquidity —
Game 4 Winner
Closed- BNK FEARX0%
- JD Gaming100%
Volume $1M · Liquidity —
Game Handicap: BFX (-1.5) vs JD Gaming (+1.5)
Closed- BNK FEARX0%
- JD Gaming100%
Volume $445.8K · Liquidity —
Game Handicap: BFX (-2.5) vs JD Gaming (+2.5)
Closed- BNK FEARX0%
- JD Gaming100%
Volume $64K · Liquidity —
O/U 4.5 Games
Closed- Over100%
- Under0%
Volume $17.8K · Liquidity —
O/U 3.5 Games
Closed- Over100%
- Under0%
Volume $14.9K · Liquidity —
Total Kills Over/Under 27.5 in Game 2?
Closed- Over0%
- Under100%
Volume $6.3K · Liquidity —
Total Kills Over/Under 27.5 in Game 3?
Closed- Over100%
- Under0%
Volume $1.3K · Liquidity $0
Game Handicap: JDG (-1.5) vs BNK FEARX (+1.5)
Closed- JD Gaming0%
- BNK FEARX100%
Volume $416.1 · Liquidity $0
Total Kills Over/Under 27.5 in Game 1?
Closed- Over100%
- Under0%
Volume $199.1 · Liquidity —
Total Kills Over/Under 27.5 in Game 4?
Closed- Over0%
- Under100%
Volume $169.5 · Liquidity $0
Both Teams Destroy Inhibitors
- Yes91%
- No10%
Volume $5.1 · Liquidity $23.4
Both Teams Slay Baron Nashor
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Odd/Even Total Kills
Closed- Odd0%
- Even100%
Volume — · Liquidity $0
Total Kills Over/Under 33.5 in Game 2?
Closed- Over0%
- Under100%
Volume — · Liquidity $0
Total Kills Over/Under 21.5 in Game 2?
Closed- Over100%
- Under0%
Volume — · Liquidity $0
Any Player Quadra Kill
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Both Teams Destroy Inhibitors
Closed- Yes0%
- No100%
Volume — · Liquidity $0
First Blood in Game 3?
Closed- BNK FEARX0%
- JD Gaming100%
Volume — · Liquidity $0
Total Kills Over/Under 36.5 in Game 1?
Closed- Over0%
- Under100%
Volume — · Liquidity $0
Total Kills Over/Under 42.5 in Game 1?
Closed- Over0%
- Under100%
Volume — · Liquidity $0
Total Kills Over/Under 24.5 in Game 2?
Closed- Over100%
- Under0%
Volume — · Liquidity $0
Total Kills Over/Under 30.5 in Game 2?
Closed- Over0%
- Under100%
Volume — · Liquidity $0
Both Teams Slay Baron Nashor
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Both Teams Slay Baron Nashor
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Any Player Penta Kill
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Total Kills Over/Under 33.5 in Game 1?
Closed- Over0%
- Under100%
Volume — · Liquidity $0
Both Teams Slay a Dragon
Closed- Yes100%
- No0%
Volume — · Liquidity $0
Both Teams Destroy Inhibitors
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Any Player Quadra Kill
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Any Player Penta Kill
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Odd/Even Total Kills
Closed- Odd100%
- Even0%
Volume — · Liquidity $0
Both Teams Slay a Dragon
Closed- Yes100%
- No0%
Volume — · Liquidity $0
Both Teams Destroy Inhibitors
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Any Player Quadra Kill
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Any Player Penta Kill
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Odd/Even Total Kills
Closed- Odd0%
- Even100%
Volume — · Liquidity $0
Both Teams Slay Baron Nashor
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Both Teams Slay a Dragon
Closed- Yes100%
- No0%
Volume — · Liquidity $0
Odd/Even Total Kills
Closed- Odd100%
- Even0%
Volume — · Liquidity $0
Both Teams Slay Baron Nashor
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Both Teams Slay a Dragon
Closed- Yes100%
- No0%
Volume — · Liquidity $0
Any Player Penta Kill
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Total Kills Over/Under 33.5 in Game 3?
Closed- Over0%
- Under100%
Volume — · Liquidity $0
Total Kills Over/Under 30.5 in Game 4?
Closed- Over0%
- Under100%
Volume — · Liquidity $0
Total Kills Over/Under 21.5 in Game 3?
Closed- Over100%
- Under0%
Volume — · Liquidity $0
Total Kills Over/Under 30.5 in Game 3?
Closed- Over0%
- Under100%
Volume — · Liquidity $0
Total Kills Over/Under 36.5 in Game 3?
Closed- Over0%
- Under100%
Volume — · Liquidity $0
Total Kills Over/Under 39.5 in Game 3?
Closed- Over0%
- Under100%
Volume — · Liquidity $0
Total Kills Over/Under 24.5 in Game 4?
Closed- Over0%
- Under100%
Volume — · Liquidity $0
Total Kills Over/Under 33.5 in Game 4?
Closed- Over0%
- Under100%
Volume — · Liquidity $0
Total Kills Over/Under 30.5 in Game 1?
Closed- Over100%
- Under0%
Volume — · Liquidity $0
Both Teams Slay a Dragon
Closed- Yes100%
- No0%
Volume — · Liquidity $0
Both Teams Destroy Inhibitors
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Any Player Quadra Kill
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Any Player Penta Kill
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Any Player Quadra Kill
Closed- Yes0%
- No100%
Volume — · Liquidity $0
Odd/Even Total Kills
Closed- Odd0%
- Even100%
Volume — · Liquidity $0
First Blood in Game 2?
Closed- BNK FEARX100%
- JD Gaming0%
Volume — · Liquidity $0
First Blood in Game 1?
Closed- BNK FEARX0%
- JD Gaming100%
Volume — · Liquidity $0
First Blood in Game 4?
Closed- BNK FEARX100%
- JD Gaming0%
Volume — · Liquidity $0
Total Kills Over/Under 24.5 in Game 3?
Closed- Over100%
- Under0%
Volume — · Liquidity $0
Total Kills Over/Under 21.5 in Game 4?
Closed- Over0%
- Under100%
Volume — · Liquidity $0
Markkinan ratkaisusäännöt
This market refers to the LoL Quarterfinal 1 match between BNK FEARX and JD Gaming in the Demacia Cup Global Invitational Playoffs, initially scheduled for October 12, 2026 at 2:00 AM ET. This market will resolve to "BNK FEARX" if BNK FEARX win the match against JD Gaming. This market will resolve to "JD Gaming" if JD Gaming win the match against BNK FEARX. If the match is canceled (not played at all) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before October 26, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of October 12, 2026 at 2:00 AM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from However, if has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
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